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Sunday, November 26, 2023 6:40 PM
HUMANKIND V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829)

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18:40:48:609NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:613NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:617NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:619NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:622NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:625NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:629NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:633NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:637NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:640NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:643NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:645NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:647NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:650NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:652NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:654NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:657NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:661NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:664NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:666NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:670NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:673NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:676NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:679NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:682NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:684NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:687NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:691NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:694NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:696NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:699NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:701NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:704NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:706NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:709NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:711NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:713NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:716NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:719NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:722NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:725NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:728NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:731NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:735NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:737NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:739NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:743NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:745NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:748NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:751NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:754NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:756NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:758NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:762NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:765NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:769NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:772NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:775NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:778NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:780NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:784NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:787NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:790NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:794NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:798NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:802NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:804NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:807NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:810NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:813NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:815NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:818NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:820NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:822NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:824NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:828NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:830NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:833NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:835NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:838NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:840NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:843NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:847NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:851NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:855NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:857NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:860NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:862NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:864NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:867NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:869NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:871NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:873NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:876NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:878NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:880NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:882NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:884NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:887NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:889NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:891NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:893NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:896NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:898NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:900NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:903NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:906NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:909NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:912NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:915NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:919NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:922NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:925NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:928NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:930NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:934NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:936NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:940NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:943NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:945NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:948NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:950NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:952NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:955NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:957NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:961NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:963NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:966NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:969NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:971NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:974NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:977NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:979NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:982NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:984NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:986NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:989NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:991NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:993NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:996NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:48:998NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:001NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:003NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:005NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:008NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:011NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:015NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:018NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:020NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:022NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:026NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:029NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:031NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:035NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:037NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:040NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:043NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:046NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:048NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:051NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:054NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:056NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:060NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:063NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:068NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:071NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:075NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:078NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:080NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:083NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:086NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:089NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:093NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:097NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:099NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:102NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:105NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:107NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:110NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:112NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:115NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:117NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:119NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:121NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:124NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:127NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:131NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:134NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:138NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:140NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:143NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:146NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:148NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:150NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:153NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:156NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:158NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:160NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:163NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:165NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:167NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:170NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:172NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:174NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:177NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:179NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:181NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:185NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:188NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:190NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:193NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:195NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:198NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:200NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:202NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:205NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:207NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:209NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:212NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:214NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:217NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:219NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:222NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:224NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:227NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:229NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:231NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:233NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:236NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:238NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:240NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:243NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:245NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:248NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:250NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:253NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:256NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:258NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:260NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:263NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:266NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:268NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:271NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:272NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:274NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:278NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:280NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:283NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:285NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:288NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:290NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:294NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:298NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:302NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:305NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:308NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:311NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:313NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:315NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:317NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:319NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:321NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:324NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:327NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:329NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:331NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:334NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:336NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:338NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:341NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:344NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:346NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:348NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:351NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:353NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:356NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:358NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:360NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:362NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:365NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:367NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:371NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:373NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:376NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:378NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:380NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:382NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:384NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:387NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:389NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:392NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:394NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:396NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:398NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:401NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:404NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:406NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:408NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:411NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:413NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:416NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:418NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:421NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:423NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:426NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:428NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:431NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:434NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:438NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:440NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:442NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:445NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:447NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:449NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:452NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:454NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:456NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:459NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:462NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:466NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:469NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:472NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:475NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:477NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:480NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:482NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:485NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:487NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:489NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:492NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:495NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:499NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:503NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:506NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:510NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:513NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:516NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:518NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:520NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:523NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:525NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:528NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:530NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:533NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:537NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:539NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:542NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:545NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:548NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:551NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:554NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:557NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:560NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:563NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:567NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:569NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:572NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:575NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:578NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:580NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:582NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:584NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:587NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:589NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:592NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:595NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:597NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:600NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:602NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:605NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:607NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:610NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:613NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:615NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:617NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:620NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:622NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:625NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:628NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:631NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:633NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:636NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:638NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:641NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:644NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:648NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:650NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:653NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:655NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:658NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:660NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:663NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:666NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:668NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:671NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:674NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:677NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:680NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:682NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:685NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:688NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:690NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:693NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:695NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:697NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:700NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:702NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:704NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:706NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:709NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:712NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:715NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:718NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:720NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:723NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:726NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:729NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:732NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:734NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:737NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:739NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:742NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:746NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:749NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:752NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:755NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:758NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:761NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:764NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:767NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:770NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:772NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:776NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:779NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:782NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:785NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:788NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:791NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:794NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:798NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:801NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:803NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:806NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:809NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:813NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:816NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:818NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:821NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:824NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:826NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:828NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:831NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:833NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:835NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:837NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:839NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:842NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:845NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:847NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:851NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:854NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:858NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:861NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:865NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:868NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:871NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:874NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:877NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:879NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:882NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:884NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:886NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:889NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:891NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:895NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:898NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:900NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:903NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:906NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:908NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:912NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:916NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:920NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:925NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:929NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:933NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:937NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:940NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:945NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:949NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:951NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:954NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:957NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:960NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:963NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:967NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:971NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:975NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:979NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:982NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:986NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:990NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:994NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:996NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:49:998NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:001NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:004NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:006NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:009NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:011NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:014NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:016NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:019NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:021NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:024NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:026NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:029NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:031NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:034NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:037NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:039NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:042NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:044NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:047NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:049NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:052NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:054NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:056NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:060NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:063NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:065NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:068NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:070NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:073NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:076NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:078NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:081NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:083NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:085NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:087NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:089NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:092NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:094NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:096NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:100NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:102NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:105NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:107NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:110NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:112NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:115NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:118NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:120NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:122NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:125NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:128NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:131NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:134NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:137NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:139NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:142NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:144NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:146NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:148NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:150NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:153NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:155NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:157NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:160NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:162NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:166NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:168NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:171NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:174NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:177NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:179NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:183NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:185NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:187NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:190NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:193NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:196NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:200NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:204NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:208NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:211NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:213NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:215NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:217NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:220NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:223NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:225NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:228NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:230NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:233NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:235NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:238NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:240NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:243NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:245NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:248NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:250NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:253NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:255NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:258NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:261NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:265NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:269NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:271NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:274NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:277NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:279NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:282NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:284NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:286NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:289NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:292NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:294NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:297NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:299NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:302NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:304NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:306NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:309NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:312NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:314NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:317NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:319NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:322NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:324NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:327NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:329NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:331NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:334NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:337NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:339NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:341NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:344NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:346NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:349NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:351NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:353NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:356NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:358NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:360NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:363NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:365NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:367NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:370NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:372NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:374NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:377NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:379NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:381NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:383NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:385NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:388NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:390NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:393NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:395NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:398NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:400NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:402NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:404NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:407NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:409NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:411NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:414NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:416NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:418NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:421NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:423NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:425NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:427NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:429NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:431NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:433NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:435NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:437NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:439NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:441NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:444NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:446NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:448NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:450NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:452NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:455NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:457NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:459NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:462NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:464NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:467NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:469NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:471NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:473NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:476NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:478NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:480NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:483NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:485NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:487NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:489NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:492NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:494NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:496NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:498NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:500NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:502NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:504NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:506NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:509NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:511NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:513NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:515NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:50:517NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

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