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Sunday, November 26, 2023 6:40 PM
HUMANKIND V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829)

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18:40:16:976NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:978NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:981NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:983NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:985NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:988NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:990NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:992NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:994NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:997NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:999NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:001NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:003NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:006NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:008NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:010NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:011NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:014NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:016NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:018NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:020NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:023NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:025NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:028NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:030NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:032NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:035NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:037NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:039NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:041NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:044NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:047NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:049NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:051NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:053NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:055NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:057NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:061NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:065NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:068NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:070NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:072NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:074NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:076NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:079NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:081NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:083NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:085NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:087NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:089NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:091NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:093NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:096NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:098NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:100NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:102NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:104NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:106NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:108NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:110NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:112NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:114NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:117NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:119NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:121NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:123NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:125NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:127NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:129NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:131NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:133NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:135NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:137NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:140NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:142NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:145NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:147NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:149NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:151NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:153NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:155NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:157NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:159NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:161NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:164NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:166NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:168NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:170NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:172NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:174NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:176NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:178NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:180NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:183NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:185NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:187NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:189NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:191NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:193NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:195NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:197NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:200NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:202NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:203NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:205NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:207NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:209NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:212NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:214NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:216NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:218NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:220NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:222NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:225NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:227NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:229NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:231NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:233NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:235NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:237NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:239NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:241NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:243NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:245NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:247NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:248NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:250NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:252NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:254NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:256NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:259NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:261NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:263NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:265NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:267NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:269NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:271NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:274NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:276NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:278NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:280NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:282NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:285NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:287NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:289NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:291NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:293NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:295NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:297NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:300NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:302NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:304NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:306NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:308NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:310NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:312NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:315NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:317NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:319NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:320NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:322NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:324NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:326NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:329NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:331NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:333NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:335NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:337NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:339NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:341NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:343NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:346NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:348NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:350NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:352NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:354NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:356NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:358NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:360NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:361NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:363NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:365NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:367NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:369NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:371NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:373NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:375NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:377NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:379NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:381NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:383NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:385NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:387NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:390NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:392NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:393NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:395NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:397NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:400NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:403NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:404NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:406NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:409NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:413NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:416NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:420NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:422NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:424NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:426NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:429NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:431NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:433NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:435NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:437NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:439NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:442NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:444NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:446NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:448NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:451NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:453NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:455NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:457NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:459NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:462NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:465NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:467NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:469NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:471NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:474NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:476NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:478NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:480NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:482NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:484NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:486NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:488NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:490NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:493NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:495NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:497NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:500NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:502NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:504NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:506NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:508NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:511NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:513NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:515NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:517NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:519NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:521NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:523NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:525NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:527NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:530NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:532NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:534NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:536NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:539NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:541NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:543NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:545NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:547NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:550NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:552NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:554NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:557NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:560NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:563NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:567NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:570NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:572NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:574NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:576NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:579NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:581NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:583NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:584NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:586NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:588NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:591NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:595NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:598NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:601NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:605NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:608NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:611NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:615NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:618NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:621NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:624NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:627NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:629NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:631NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:634NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:636NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:638NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:641NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:643NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:646NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:648NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:651NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:654NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:657NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:660NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:662NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:664NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:666NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:669NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:671NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:673NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:675NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:677NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:680NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:682NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:684NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:686NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:688NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:691NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:693NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:695NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:697NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:699NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:701NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:703NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:706NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:708NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:710NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:712NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:715NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:717NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:719NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:722NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:724NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:726NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:728NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:730NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:733NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:735NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:737NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:739NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:742NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:744NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:747NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:749NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:752NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:754NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:756NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:758NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:760NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:762NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:764NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:767NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:768NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:770NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:772NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:774NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:776NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:777NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:779NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:782NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:784NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:787NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:789NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:792NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:794NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:797NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:799NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:801NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:804NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:806NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:808NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:810NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:812NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:815NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:817NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:819NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:821NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:825NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:828NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:830NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:832NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:835NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:838NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:840NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:843NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:845NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:847NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:849NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:851NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:854NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:856NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:858NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:860NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:862NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:865NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:867NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:869NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:871NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:873NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:875NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:877NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:879NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:881NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:883NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:885NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:887NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:890NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:892NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:894NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:896NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:898NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:900NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:903NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:906NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:908NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:911NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:913NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:915NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:918NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:920NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:923NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:926NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:930NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:934NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:937NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:941NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:943NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:945NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:948NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:950NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:952NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:955NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:957NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:959NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:962NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:965NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:967NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:970NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:973NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:975NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:978NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:980NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:983NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:985NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:988NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:990NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:992NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:994NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:997NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:17:999NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:001NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:004NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:006NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:008NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:011NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:013NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:016NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:018NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:020NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:022NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:024NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:026NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:028NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:031NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:033NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:035NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:037NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:040NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:043NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:046NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:048NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:050NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:052NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:054NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:056NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:059NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:061NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:064NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:066NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:069NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:071NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:074NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:076NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:079NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:081NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:084NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:086NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:088NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:091NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:093NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:095NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:097NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:100NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:102NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:104NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:106NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:109NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:111NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:114NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:116NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:118NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:121NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:123NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:126NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:128NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:130NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:132NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:134NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:137NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:139NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:141NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:142NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:145NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:147NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:149NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:151NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:153NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:155NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:157NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:159NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:161NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:163NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:165NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:167NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:169NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:171NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:173NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:176NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:180NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:183NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:186NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:189NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:192NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:196NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:199NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:202NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:204NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:206NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:208NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:210NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:213NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:216NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:218NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:220NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:222NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:224NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:226NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:228NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:230NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:232NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:235NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:237NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:239NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:241NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:242NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:244NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:246NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:248NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:250NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:252NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:254NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:256NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:258NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:261NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:263NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:265NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:267NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:269NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:271NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:273NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:275NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:277NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:279NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:282NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:284NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:286NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:288NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:290NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:292NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:294NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:296NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:298NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:300NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:302NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:304NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:307NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:309NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:311NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:313NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:315NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:317NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:319NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:321NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:323NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:325NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:328NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:330NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:332NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:334NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:336NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:338NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:340NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:342NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:345NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:347NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:349NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:351NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:353NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:355NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:357NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:359NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:361NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:363NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:365NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:367NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:369NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:371NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:373NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:376NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:378NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:380NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:382NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:384NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:386NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:388NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:390NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:393NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:395NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:397NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:399NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:401NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:403NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:405NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:407NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:410NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:412NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:414NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:416NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:418NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:420NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:423NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:425NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:427NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:429NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:431NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:434NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:436NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:438NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:441NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:444NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:448NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:451NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:453NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:455NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:459NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:462NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:465NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:468NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:471NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:473NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:475NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:477NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:479NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:481NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:483NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:485NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:487NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:489NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:491NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:493NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:495NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:497NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:500NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:502NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:504NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:506NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:508NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:510NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:512NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:515NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:517NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:519NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:521NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:523NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:525NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:527NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:529NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:531NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:533NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:535NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:537NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:540NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:542NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:544NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:546NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:548NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:550NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:552NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:554NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:556NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:558NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:560NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:563NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:565NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:567NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:569NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:571NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:573NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:576NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:578NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:580NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:582NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:18:584NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

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