18:40:41:128NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:130NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:133NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:135NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:137NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:139NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:142NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:145NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:149NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:152NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:156NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:159NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:162NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:165NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:167NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:169NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:171NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:173NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:176NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:178NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:180NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:182NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:184NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:186NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:188NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:190NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:193NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:197NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:200NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:204NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:206NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:208NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:210NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:213NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:215NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:217NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:219NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:221NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:223NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:225NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:228NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:230NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:232NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:234NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:237NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:239NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:240NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:243NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:245NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:246NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:248NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:250NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:252NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:254NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:256NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:258NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:260NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:262NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:265NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:267NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:269NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:271NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:273NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:275NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:278NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:280NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:282NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:285NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:287NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:289NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:291NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:293NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:295NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:298NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:300NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:302NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:304NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:305NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:307NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:310NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:312NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:314NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:316NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:317NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:319NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:321NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:323NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:325NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:327NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:330NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:332NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:334NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:336NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:338NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:340NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:343NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:345NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:348NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:350NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:352NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:354NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:356NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:359NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:362NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:366NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:369NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:373NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:375NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:377NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:380NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:382NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:384NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:386NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:388NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:390NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:393NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:395NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:397NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:399NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:400NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:402NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:404NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:406NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:408NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:410NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:413NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:415NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:417NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:419NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:422NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:424NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:426NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:428NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:431NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:433NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:435NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:437NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:439NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:442NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:445NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:449NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:452NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:454NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:456NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:459NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:461NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:463NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:466NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:468NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:470NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:472NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:474NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:478NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:481NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:484NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:488NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:490NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:493NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:495NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:498NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:500NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:502NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:504NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:506NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:509NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:512NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:516NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:519NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:521NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:523NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:525NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:527NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:529NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:531NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:533NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:535NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:537NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:539NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:541NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:545NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:547NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:550NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:555NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:558NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:560NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:562NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:565NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:567NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:571NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:574NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:577NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:579NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:582NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:585NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:588NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:591NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:594NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:596NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:598NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:600NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:602NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:604NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:606NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:609NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:611NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:614NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:616NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:622NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:625NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:629NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:631NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:633NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:636NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:657NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:659NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:661NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:664NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:666NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:668NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:670NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:672NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:674NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:676NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:678NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:681NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:683NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:686NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:688NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:690NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:692NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:694NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:696NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:699NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:701NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:703NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:705NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:707NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:709NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:711NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:713NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:715NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:716NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:718NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:720NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:722NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:724NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:726NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:729NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:733NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:735NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:737NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:739NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:741NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:744NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:746NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:748NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:751NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:753NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:755NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:757NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:759NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:762NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:764NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:766NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:768NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:771NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:773NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:775NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:777NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:780NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:782NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:785NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:787NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:789NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:793NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:796NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:799NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:802NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:804NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:806NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:812NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:815NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:819NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:821NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:825NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:829NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:832NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:836NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:840NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:844NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:847NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:851NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:853NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:857NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:860NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:863NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:866NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:870NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:873NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:876NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:879NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:882NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:885NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:888NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:890NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:893NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:895NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:897NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:900NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:902NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:904NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:906NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:909NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:911NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:914NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:916NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:919NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:921NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:923NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:926NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:928NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:930NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:933NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:935NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:937NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:940NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:942NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:945NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:947NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:950NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:952NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:955NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:957NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:960NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:962NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:964NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:965NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:968NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:970NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:972NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:975NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:977NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:980NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:984NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:987NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:990NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:992NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:995NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:41:997NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:000NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:002NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:005NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:008NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:011NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:014NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:016NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:018NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:021NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:023NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:026NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:028NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:030NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:032NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:034NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:036NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:038NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:040NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:043NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:045NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:047NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:050NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:052NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:054NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:056NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:059NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:062NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:064NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:066NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:068NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:071NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:074NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:077NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:081NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:084NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:087NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:089NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:092NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:094NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:096NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:098NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:100NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:102NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:104NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:106NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:109NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:111NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:113NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:115NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:118NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:120NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:122NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:124NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:127NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:129NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:131NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:133NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:136NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:138NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:141NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:143NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:145NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:148NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:150NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:152NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:155NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:157NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:159NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:161NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:164NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:166NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:168NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:171NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:173NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:175NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:177NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:179NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:182NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:220NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:223NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:225NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:227NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:229NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:232NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:234NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:236NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:238NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:240NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:243NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:245NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:247NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:249NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:251NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:253NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:255NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:257NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:259NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:261NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:264NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:267NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:269NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:271NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:273NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:276NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:278NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:281NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:283NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:286NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:288NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:290NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:294NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:296NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:299NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:301NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:303NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:305NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:307NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:310NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:312NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:314NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:316NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:318NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:320NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:322NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:324NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:327NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:329NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:331NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:334NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:336NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:338NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:341NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:343NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:346NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:348NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:350NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:353NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:355NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:357NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:360NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:362NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:364NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:367NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:369NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:372NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:374NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:376NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:379NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:381NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:383NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:385NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:387NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:389NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:391NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:393NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:396NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:398NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:400NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:403NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:405NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:407NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:411NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:414NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:417NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:421NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:423NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:425NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:427NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:430NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:432NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:435NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:437NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:439NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:441NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:444NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:446NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:448NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:450NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:452NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:454NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:456NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:459NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:461NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:463NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:466NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:468NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:471NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:473NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:475NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:477NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:479NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:481NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:484NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:486NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:488NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:491NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:494NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:496NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:498NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:501NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:503NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:505NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:508NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:510NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:512NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:514NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:516NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:519NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:521NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:523NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:525NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:527NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:529NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:532NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:535NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:539NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:542NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:544NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:546NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:549NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:551NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:553NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:556NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:558NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:562NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:565NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:569NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:572NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:576NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:578NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:580NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:582NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:586NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:589NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:592NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:594NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:597NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:600NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:603NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:605NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:607NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:610NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:612NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:615NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:618NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:621NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:623NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:626NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:628NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:631NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:633NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:635NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:638NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:640NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:642NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:645NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:647NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:649NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:651NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:653NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:655NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:657NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:660NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:662NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:664NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:667NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:669NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:672NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:675NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:677NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:680NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:682NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:685NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:687NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:690NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:692NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:695NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:697NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:700NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:702NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:704NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:707NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:710NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:714NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:718NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:722NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:725NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:727NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:729NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:732NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:735NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:738NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:740NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:742NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:745NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:747NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:749NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:751NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:753NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:756NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:758NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:761NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:765NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:768NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:771NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:773NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:775NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:778NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:780NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:783NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:786NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:788NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:791NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:794NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:796NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:799NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:802NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:804NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:807NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:810NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:812NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:814NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:817NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:819NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:821NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:823NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:825NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:828NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:830NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:832NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:835NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:837NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:839NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:841NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:843NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:845NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:848NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:850NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:852NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:855NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:857NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:859NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:861NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:864NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:867NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:869NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:871NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:873NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:876NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:878NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:881NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:883NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:885NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:887NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:889NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:891NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:893NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:895NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:898NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:900NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:902NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:904NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:906NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:909NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:911NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:42:913NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
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