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Sunday, November 26, 2023 6:40 PM
HUMANKIND V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829)

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18:40:15:394NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:396NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:397NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:399NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:402NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:404NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:406NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:408NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:410NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:413NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:415NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:417NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:419NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:421NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:423NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:425NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:427NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:430NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:432NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:434NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:436NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:438NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:441NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:443NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:445NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:447NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:449NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:452NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:454NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:456NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:458NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:460NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:463NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:466NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:468NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:470NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:472NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:475NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:477NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:480NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:482NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:484NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:486NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:488NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:491NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:493NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:496NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:498NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:500NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:502NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:505NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:507NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:509NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:511NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:512NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:514NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:516NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:518NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:520NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:523NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:525NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:527NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:531NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:534NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:536NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:538NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:540NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:542NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:545NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:547NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:549NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:551NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:554NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:556NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:558NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:560NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:562NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:564NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:567NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:569NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:571NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:573NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:575NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:577NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:580NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:582NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:584NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:586NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:588NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:590NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:592NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:594NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:597NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:599NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:601NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:603NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:605NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:607NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:609NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:611NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:613NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:615NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:617NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:619NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:621NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:623NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:626NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:628NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:630NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:632NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:633NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:635NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:637NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:639NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:642NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:644NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:646NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:649NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:651NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:653NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:655NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:658NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:660NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:662NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:664NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:666NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:668NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:670NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:672NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:675NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:677NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:679NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:681NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:683NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:685NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:687NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:689NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:691NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:693NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:696NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:698NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:700NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:702NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:704NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:706NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:708NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:710NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:712NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:714NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:716NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:719NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:721NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:723NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:725NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:727NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:730NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:732NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:734NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:736NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:739NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:741NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:743NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:746NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:748NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:751NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:753NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:755NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:758NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:760NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:763NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:765NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:767NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:771NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:773NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:776NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:778NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:781NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:783NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:786NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:788NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:791NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:793NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:796NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:799NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:801NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:804NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:807NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:809NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:812NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:814NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:816NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:819NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:821NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:823NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:826NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:828NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:830NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:832NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:834NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:837NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:839NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:841NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:843NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:846NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:848NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:850NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:853NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:855NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:857NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:859NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:861NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:864NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:866NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:868NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:870NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:872NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:874NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:877NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:879NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:881NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:883NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:885NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:887NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:889NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:891NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:893NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:895NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:897NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:899NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:901NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:903NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:906NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:908NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:910NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:912NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:915NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:917NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:919NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:922NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:924NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:926NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:928NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:931NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:933NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:936NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:938NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:940NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:942NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:945NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:947NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:949NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:952NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:954NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:956NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:962NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:965NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:968NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:970NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:972NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:974NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:977NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:979NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:981NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:983NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:985NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:987NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:989NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:992NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:994NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:996NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:15:998NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:000NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:002NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:004NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:006NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:008NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:011NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:013NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:015NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:017NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:019NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:021NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:023NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:026NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:030NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:033NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:036NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:038NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:041NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:043NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:045NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:047NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:049NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:051NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:053NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:055NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:058NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:060NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:062NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:064NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:067NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:070NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:072NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:075NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:077NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:080NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:082NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:084NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:086NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:088NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:090NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:092NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:094NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:096NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:098NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:101NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:103NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:105NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:107NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:109NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:111NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:113NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:114NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:116NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:118NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:120NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:122NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:124NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:126NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:128NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:131NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:133NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:135NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:137NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:139NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:141NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:143NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:146NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:148NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:150NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:152NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:154NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:156NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:158NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:160NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:162NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:165NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:167NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:169NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:171NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:173NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:175NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:177NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:179NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:181NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:184NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:186NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:188NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:190NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:192NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:194NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:196NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:198NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:199NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:201NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:203NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:205NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:207NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:209NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:211NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:214NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:216NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:218NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:220NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:222NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:224NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:226NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:228NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:230NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:232NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:234NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:235NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:237NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:239NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:242NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:244NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:246NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:248NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:250NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:252NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:254NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:256NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:258NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:263NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:265NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:267NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:269NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:271NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:273NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:275NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:277NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:279NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:281NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:284NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:286NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:287NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:289NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:292NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:294NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:296NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:298NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:300NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:302NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:304NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:306NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:308NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:310NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:312NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:314NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:316NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:319NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:321NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:323NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:325NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:327NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:329NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:331NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:333NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:335NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:337NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:339NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:341NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:343NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:345NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:347NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:349NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:351NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:353NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:355NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:357NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:359NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:361NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:364NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:366NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:368NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:370NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:372NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:375NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:379NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:382NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:386NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:388NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:392NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:394NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:396NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:399NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:401NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:403NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:405NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:407NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:409NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:412NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:414NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:416NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:418NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:420NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:422NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:425NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:427NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:429NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:432NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:434NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:436NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:438NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:440NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:442NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:444NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:446NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:448NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:451NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:453NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:454NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:456NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:458NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:460NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:462NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:464NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:466NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:468NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:469NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:471NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:473NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:475NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:478NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:480NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:482NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:484NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:486NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:488NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:490NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:494NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:497NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:500NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:504NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:506NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:508NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:511NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:513NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:515NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:517NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:519NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:521NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:523NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:526NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:528NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:530NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:532NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:534NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:536NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:538NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:540NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:542NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:544NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:546NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:548NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:551NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:553NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:555NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:557NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:559NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:561NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:562NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:564NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:566NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:568NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:570NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:572NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:573NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:575NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:577NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:580NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:582NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:584NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:586NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:588NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:590NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:593NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:595NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:597NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:599NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:601NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:603NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:605NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:607NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:609NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:612NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:614NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:616NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:618NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:620NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:622NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:624NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:627NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:629NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:631NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:634NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:636NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:638NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:640NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:643NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:645NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:648NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:650NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:653NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:655NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:657NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:659NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:660NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:662NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:664NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:666NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:668NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:670NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:672NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:675NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:679NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:682NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:685NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:688NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:690NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:692NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:695NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:697NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:699NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:701NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:703NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:705NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:707NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:709NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:711NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:713NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:715NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:717NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:719NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:721NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:724NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:726NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:728NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:730NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:732NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:734NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:736NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:738NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:740NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:742NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:744NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:746NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:748NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:751NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:753NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:755NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:757NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:759NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:761NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:763NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:766NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:768NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:770NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:772NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:774NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:776NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:778NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:780NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:782NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:783NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:785NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:787NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:789NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:792NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:794NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:796NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:798NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:801NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:803NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:806NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:808NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:810NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:813NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:815NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:818NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:820NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:822NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:825NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:827NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:829NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:831NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:834NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:836NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:839NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:841NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:843NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:846NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:848NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:851NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:853NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:855NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:859NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:862NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:866NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:869NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:872NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:876NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:880NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:883NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:886NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:888NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:890NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:893NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:895NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:897NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:900NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:902NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:904NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:906NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:908NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:910NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:913NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:915NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:917NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:919NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:921NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:923NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:926NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:928NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:930NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:933NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:935NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:937NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:939NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:941NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:943NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:946NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:948NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:950NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:952NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:954NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:956NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:958NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:960NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:962NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:965NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:967NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:969NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:971NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

18:40:16:973NoneObject reference not set to an instance of an object.

Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.AI.AIController:SynchronizeData()
Amplitude.Mercury.AI.AIController:UpdateAIControllerState()
Amplitude.Mercury.AI.AIController:LateUpdate()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

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