18:40:02:542NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:545NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:548NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:550NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:552NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:554NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:556NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:558NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:560NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:563NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:565NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:567NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:569NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:571NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:573NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:576NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:578NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:579NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:582NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:584NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:586NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:588NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:590NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:592NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:595NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:597NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:599NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:601NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:603NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:606NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:609NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:612NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:616NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:619NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:621NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:624NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:626NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:628NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:630NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:632NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:634NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:636NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:639NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:641NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:643NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:645NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:647NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:650NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:652NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:653NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:655NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:657NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:659NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:661NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:663NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:665NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:667NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:669NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:671NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:673NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:675NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:677NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:679NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:682NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:684NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:686NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:688NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:690NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:692NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:695NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:697NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:699NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:701NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:703NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:705NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:708NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:710NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:712NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:714NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:716NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:718NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:720NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:723NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:725NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:727NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:730NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:732NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:734NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:737NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:739NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:741NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:743NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:746NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:748NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:751NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:753NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:756NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:758NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:759NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:762NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:764NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:766NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:768NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:771NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:773NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:775NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:778NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:780NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:782NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:785NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:787NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:791NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:795NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:799NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:801NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:805NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:808NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:811NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:814NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:817NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:821NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:824NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:828NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:831NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:835NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:837NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:839NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:842NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:845NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:848NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:852NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:855NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:857NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:859NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:861NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:862NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:864NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:866NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:868NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:870NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:873NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:875NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:877NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:879NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:881NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:883NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:885NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:887NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:890NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:892NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:894NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:896NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:898NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:900NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:902NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:905NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:907NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:909NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:911NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:913NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:915NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:917NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:919NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:921NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:924NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:926NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:928NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:930NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:932NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:934NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:936NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:938NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:940NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:942NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:944NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:946NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:948NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:950NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:952NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:954NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:956NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:958NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:961NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:963NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:965NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:968NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:970NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:973NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:976NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:979NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:983NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:986NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:989NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:991NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:993NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:995NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:02:998NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:000NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:002NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:004NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:007NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:009NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:011NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:014NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:016NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:018NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:020NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:022NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:024NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:026NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:028NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:030NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:032NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:034NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:036NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:039NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:042NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:045NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:049NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:052NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:054NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:057NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:059NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:062NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:064NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:066NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:070NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:072NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:075NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:077NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:079NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:081NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:083NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:085NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:087NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:089NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:091NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:093NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:095NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:097NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:099NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:101NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:102NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:104NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:107NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:109NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:111NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:113NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:115NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:117NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:119NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:121NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:123NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:125NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:128NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:130NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:132NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:134NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:135NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:138NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:139NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:142NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:144NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:146NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:148NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:150NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:152NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:154NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:156NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:158NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:160NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:162NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:165NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:167NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:169NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:171NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:173NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:175NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:177NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:179NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:181NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:182NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:184NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:186NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:188NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:190NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:192NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:195NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:197NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:199NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:201NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:203NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:205NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:207NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:209NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:212NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:216NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:219NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:223NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:225NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:228NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:232NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:234NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:238NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:241NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:245NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:249NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:252NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:255NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:257NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:259NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:262NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:264NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:266NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:268NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:270NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:272NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:274NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:276NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:278NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:280NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:282NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:284NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:285NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:287NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:289NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:291NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:294NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:296NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:298NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:300NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:302NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:304NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:306NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:308NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:310NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:312NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:315NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:317NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:319NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:321NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:323NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:325NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:327NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:329NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:331NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:333NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:335NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:337NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:339NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:341NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:344NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:346NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:348NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:350NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:352NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:354NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:356NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:359NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:361NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:362NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:364NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:366NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:368NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:370NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:372NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:375NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:378NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:380NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:382NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:384NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:386NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:389NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:392NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:396NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:399NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:401NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:403NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:405NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:408NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:410NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:412NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:414NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:416NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:418NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:420NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:422NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:424NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:426NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:428NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:430NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:433NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:435NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:437NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:439NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:441NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:443NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:444NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:446NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:448NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:450NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:452NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:453NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:455NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:457NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:460NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:462NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:464NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:466NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:468NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:470NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:473NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:475NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:478NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:480NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:482NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:484NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:486NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:488NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:491NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:493NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:495NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:497NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:499NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:501NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:503NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:506NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:508NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:510NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:513NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:515NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:517NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:519NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:521NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:523NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:525NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:528NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:530NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:532NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:534NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:536NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:539NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:541NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:543NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:546NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:548NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:550NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:552NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:555NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:557NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:559NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:561NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:564NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:566NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:568NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:570NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:572NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:576NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:580NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:583NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:586NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:589NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:592NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:596NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:599NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:602NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:604NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:607NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:609NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:611NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:612NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:614NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:616NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:618NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:620NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:622NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:624NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:626NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:629NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:631NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:633NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:635NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:637NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:639NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:641NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:643NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:646NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:648NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:650NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:652NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:653NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:656NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:658NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:660NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:662NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:664NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:666NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:668NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:670NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:672NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:674NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:675NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:677NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:679NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:681NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:683NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:685NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:687NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:689NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:691NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:693NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:695NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:697NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:699NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:701NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:703NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:705NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:707NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:709NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:711NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:713NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:716NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:718NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:720NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:722NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:724NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:726NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:728NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:730NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:732NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:734NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:736NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:738NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:740NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:742NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:744NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:746NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:748NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:750NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:752NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:754NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:756NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:758NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:760NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:762NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:764NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:766NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:768NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:770NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:772NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:774NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:777NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:779NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:781NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:783NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:785NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:787NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:790NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:793NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:797NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:800NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:804NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:807NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:811NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:815NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:818NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:822NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:825NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:827NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:830NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:832NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:834NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:836NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:839NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:841NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:843NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:846NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:848NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:850NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:853NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:857NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:860NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:864NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:868NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:871NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:874NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:877NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:879NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:881NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:884NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:888NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:891NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:894NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:897NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:899NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:900NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:902NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:904NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:907NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:909NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:911NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:913NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:915NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:917NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:919NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:922NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:924NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:926NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:928NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:930NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:932NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:934NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:936NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:938NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:941NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:943NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:946NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:948NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:950NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:952NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:954NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:956NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:958NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:959NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:961NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:963NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:965NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:967NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:968NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:970NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:972NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:974NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:977NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:979NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:981NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:983NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:985NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:987NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:989NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:991NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:993NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:996NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:03:998NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:000NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:002NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:004NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:006NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:009NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:011NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:013NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:015NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:017NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:020NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:022NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:024NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:026NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:028NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:030NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:032NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:034NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:036NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:038NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:040NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:042NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:045NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:047NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:049NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:051NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:053NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:056NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:058NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:060NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:062NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:064NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:066NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:069NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:073NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:075NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:077NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:079NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:081NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:084NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:086NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:089NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:091NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:093NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:095NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:097NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:100NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:102NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:104NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:106NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:108NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:110NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:112NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:115NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:117NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:119NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:121NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:123NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:125NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:127NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:129NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:131NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:133NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:135NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:137NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:139NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:141NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:143NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:145NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:147NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:149NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:151NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
18:40:04:153NoneObject reference not set to an instance of an object.
Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckTerritoryUnicityPrerequisite(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:IsAnyTileAvailable(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.ConstructibleHelper:CheckPrerequisitesFor_Part1(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructions_Full(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfIndustry:UpdateSettlementAvailableConstructionsForMinors(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.Entities.Settlement+Synchronizer:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
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